The world of 3D is all about immersive visual effect and depth. Using an array of 3D applications
such as Autodesk Maya, MotionBuilder and Unity 3D shows that I'm more than just a flat designer!

University 3D Modelling Assignment - Click Images to View

The brief for this assignment was to create a 2D flash game that is easily playable yet still holds a good challenge element in the game. This idea was derrived from the highly popular Sega game Crazy taxi. The "gimic" elements adds to the querkyness of this game. Graphics and game elements were designed to fulfill the distinct look and feel of the original game.


University 3D Web Games Assignment - Click Here To Play

This assignment was set to create a 3D first person view game. Using UNITY 3D games development software and C# to program all game elements. The objective was simple, to create a level where the user would need to pick up items before being able to escape from the island. User engagment techniques such as 3D sound to help find the map and on screen bomb timer makes for a rich gaming experience.


University 3D Modelling Assignment - Click Images to View

This was my first taste of 3D modelling in the first year of university. The idea was to create an Orrery of planets in a unique location. Using the idea of planets in Greek history, a 3D temple and classic wood disigns were implemented. Playing with shadows, reflection and glow makes it look realistic and almost life-like.


University 3D Modelling Assignment - Click Here To Play Video

Motion grapgics and animations was the theme of this assignment. The brief was to create a short video clip where an avatar roams an abandonned town and explores. Using Motion-Capture data for the body movements and character rigging to ensure everything moves like a humanoid meant attention to detail in Autodesk Maya and Motionbuilder.

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